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SEAR DevBlog, week of 10/27: One week to go
The new look comes to the logo and the last prototype reswave is in final development.

Adam Nicolai
Oct 31, 20253 min read
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SEAR DevBlog, week of 10/20: More updates ahead of the public prototype
The "Dish Circle" is now the "Wave Sensor".

Adam Nicolai
Oct 24, 20252 min read
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SEAR DevBlog, week of 10/13: Enter the "Dish Circle"
Back on track with tons of progress.

Adam Nicolai
Oct 17, 20254 min read
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SEAR DevBlog, week of 10/6: Mama said there'd be weeks like this
Health issues slowed us down a bit, but we still made progress.

Adam Nicolai
Oct 10, 20252 min read
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SEAR DevBlog, week of 9/29: Making Needle behave itself
How to make an anti-grav vehicle bounce less?

Adam Nicolai
Oct 3, 20252 min read
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SEAR DevBlog, week of 9/22: Planning, number-crunching, and breathing
Finalizing plans for Q4.

Adam Nicolai
Sep 27, 20254 min read
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Adam Nicolai
Sep 19, 20252 min read
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SEAR DevBlog, week of 9/8: Getting it done
We could've submitted a few weeks ago, but every passing week makes the prototype stronger.

Adam Nicolai
Sep 12, 20253 min read
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SEAR DevBlog, week of 9/1: There's my girl
On top of about a thousand other things, Resa made it into the game this week.

Adam Nicolai
Sep 5, 20252 min read
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SEAR DevBlog, week of 8/25: Achievement unlocked - Shipping Build!
If all hell broke loose tomorrow, we could still submit a Megagrant application within the current window.

Adam Nicolai
Aug 29, 20251 min read
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SEAR DevBlog, week of 8/18: Moving right along
Pressure building again, but this time everything is coming together.

Adam Nicolai
Aug 20, 20253 min read
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SEAR DevBlog, week of 8/11: Art direction and level cap screens
The final prototype is coming into view.

Adam Nicolai
Aug 15, 20252 min read
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SEAR DevBlog, week of 8/4: A week off
Not much of a report this week - I took a much needed week off.

Adam Nicolai
Aug 8, 20251 min read
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SEAR DevBlog week of 7/28: Enter lore, stage right
We've needed a cohesive art direction for awhile - now we're crafting it.

Adam Nicolai
Aug 1, 20253 min read
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SEAR DevBlog week of 7/21: My favorite car
One awesome vehicle helps me cope with the loss of another.

Adam Nicolai
Jul 25, 20252 min read
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SEAR DevBlog week of 7/14: Everything on track
This team is firing on all cylinders.

Adam Nicolai
Jul 18, 20255 min read
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SEAR DevBlog week of 7/7: Enter the BDB
SEAR will never be the same.

Adam Nicolai
Jul 11, 20253 min read
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SEAR DevBlog week of 6/30: Bug hunting
Closing out a fairly straightforward week.

Adam Nicolai
Jul 4, 20252 min read
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SEAR DevBlog week of 6/23: Detours suck
But they still get you where you need to go.

Adam Nicolai
Jun 27, 20253 min read
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SEAR DevBlog week of 6/16: Ode to a team
Working with a team is all it's cracked up to be.

Adam Nicolai
Jun 20, 20252 min read
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