top of page
All Posts


SEAR DevBlog, week of 10/13: Enter the "Dish Circle"
Back on track with tons of progress.

Adam Nicolai
Oct 17, 20254 min read


SEAR DevBlog, week of 10/6: Mama said there'd be weeks like this
Health issues slowed us down a bit, but we still made progress.

Adam Nicolai
Oct 10, 20252 min read


SEAR DevBlog, week of 9/29: Making Needle behave itself
How to make an anti-grav vehicle bounce less?

Adam Nicolai
Oct 3, 20252 min read


SEAR DevBlog, week of 9/22: Planning, number-crunching, and breathing
Finalizing plans for Q4.

Adam Nicolai
Sep 27, 20254 min read



Adam Nicolai
Sep 19, 20252 min read


SEAR DevBlog, week of 9/8: Getting it done
We could've submitted a few weeks ago, but every passing week makes the prototype stronger.

Adam Nicolai
Sep 12, 20253 min read


SEAR DevBlog, week of 9/1: There's my girl
On top of about a thousand other things, Resa made it into the game this week.

Adam Nicolai
Sep 5, 20252 min read


SEAR DevBlog, week of 8/25: Achievement unlocked - Shipping Build!
If all hell broke loose tomorrow, we could still submit a Megagrant application within the current window.

Adam Nicolai
Aug 29, 20251 min read


SEAR DevBlog, week of 8/18: Moving right along
Pressure building again, but this time everything is coming together.

Adam Nicolai
Aug 20, 20253 min read


SEAR DevBlog, week of 8/11: Art direction and level cap screens
The final prototype is coming into view.

Adam Nicolai
Aug 15, 20252 min read


SEAR DevBlog, week of 8/4: A week off
Not much of a report this week - I took a much needed week off.

Adam Nicolai
Aug 8, 20251 min read


SEAR DevBlog week of 7/28: Enter lore, stage right
We've needed a cohesive art direction for awhile - now we're crafting it.

Adam Nicolai
Aug 1, 20253 min read


SEAR DevBlog week of 7/21: My favorite car
One awesome vehicle helps me cope with the loss of another.

Adam Nicolai
Jul 25, 20252 min read


SEAR DevBlog week of 7/14: Everything on track
This team is firing on all cylinders.

Adam Nicolai
Jul 18, 20255 min read


SEAR DevBlog week of 7/7: Enter the BDB
SEAR will never be the same.

Adam Nicolai
Jul 11, 20253 min read


SEAR DevBlog week of 6/30: Bug hunting
Closing out a fairly straightforward week.

Adam Nicolai
Jul 4, 20252 min read


SEAR DevBlog week of 6/23: Detours suck
But they still get you where you need to go.

Adam Nicolai
Jun 27, 20253 min read


SEAR DevBlog week of 6/16: Ode to a team
Working with a team is all it's cracked up to be.

Adam Nicolai
Jun 20, 20252 min read


SEAR DevBlog week of 6/9: How Temerity got its groove back
Knocking out some of the nastier bugs does wonders for one's sense of momentum.

Adam Nicolai
Jun 13, 20253 min read


SEAR DevBlog week of 6/2: Reprioritizing across the board
Figuring out what "possible" actual means while trying to go as fast as possible.

Adam Nicolai
Jun 6, 20253 min read
bottom of page
