SEAR DevBlog, week of 6/8/26: Assets, Assets, Assets
- Adam Nicolai

- Jun 15
- 1 min read

Team summer vacations impacted the schedule last week and will again this coming week… and the week after that I’m taking a trip, though I expect to be working for a good chunk of that time, so I’m not sure it can be called a “vacation.” In any case, project progress was pretty minimal this week and most likely will be next week as well.
I finished getting the SEAR Steam page set up last weekend and spent part of the week tweaking it. It’s not up yet, but it will be soon. I spent a little time in the project on bug fixes and team support, and then the rest of it was largely focused on budgeting for different KS outcome scenarios and preparing more assets for the KS market research.
We did get some very nice new visuals into the phase 6 area of Last Days, incorporating some new meteor stuff that helps tell the sky story there, and there was progress on the tutorial overhaul as well, which is pretty much just ready for some new art assets to go in at this point.
And that was about it for this week! Talk to you soon.



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